I like the game, it's fun, basic, and altogether pretty nice. What I would really suggest is harder enemies, I could run past multiple enemies without activating them. But even when I did, I could run through the little smoke things most of the time, I ran through them like 20 times and died once. TO balance the enemies activating fast, just give the player a stunning thing with 3 charges or something. I would also suggest making the keys easier to see and fix all the little crevices you can't fit in. But anyways thank you, this game was actually fun. :)
Nothing revolutionary. Pretty simple game. I would have loved to see a bit more variation in the level design. It's pretty easy to get lost in the maze since all the walls look the same. It can be beaten in 5-7 minutes. ;)
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I like the game, it's fun, basic, and altogether pretty nice. What I would really suggest is harder enemies, I could run past multiple enemies without activating them. But even when I did, I could run through the little smoke things most of the time, I ran through them like 20 times and died once. TO balance the enemies activating fast, just give the player a stunning thing with 3 charges or something. I would also suggest making the keys easier to see and fix all the little crevices you can't fit in. But anyways thank you, this game was actually fun. :)
Nothing revolutionary. Pretty simple game. I would have loved to see a bit more variation in the level design. It's pretty easy to get lost in the maze since all the walls look the same. It can be beaten in 5-7 minutes. ;)
Thank you so much for your comment. I'm really glad to hear feedback as you mentioned of level design and feeling of play. Thank you again.